M. Servin
Umeå University, Sweden
C. Lacoursière
Umeå University, Sweden
F. Nordfelth
Algoryx Simulation, Sweden
Download articlePublished in: SIGRAD 2008. The Annual SIGRAD Conference Special Theme: Interaction; November 27-28; 2008 Stockholm; Sweden
Linköping Electronic Conference Proceedings 34:12, p. 47-52
Published: 2008-11-27
ISBN:
ISSN: 1650-3686 (print), 1650-3740 (online)
7We propose a systematic approach to adaptive resolution in physics based virtual environments (VEs) that combines the conventional requirements of realtime performance; visual appearance with important requirements on the physical simulation; such as accuracy and numerical robustness. In particular; we argue that adaptive resolution is a key element to achieve robustness in fixed time-step VEs. The idea is to adaptively substitute unstable subsystems with more simplified and robust models. The method is demonstrated on systems including stiff wires. The algorithm brings stability; realtime performance and preservation of the important physical invariants to the system. The application to general systems is discussed.
Adaptive resolution; virtual environment; physics based animation; fixed time-step; numerical stability
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