Erik Bach
Telenor Research and Development, Norway
Sigrid S. Bygdås
Telenor Research and Development, Norway
Mathilde Flydal-Blichfeldt
Telenor Research and Development, Norway
André Mlonyeni
Telenor Research and Development, Norway
Øystein Myhre
Telenor Research and Development, Norway
Silja I. Nyhus
Telenor Research and Development, Norway
Tore Urnes
Telenor Research and Development, Norway
Åsmund Weltzien
Telenor Research and Development, Norway
Anne Zanussi
Telenor Research and Development, Norway
Download articlePublished in: MUM 2003. Proceedings of the 2nd International Conference on Mobile and Ubiquitous Multimedia
Linköping Electronic Conference Proceedings 11:13, p. 73-80
Published: 2003-12-10
ISBN:
ISSN: 1650-3686 (print), 1650-3740 (online)
We aim to support spontaneous and opportunistic human behavior by taking advantage of an emerging environment for mobile ubiquitous multimedia applications enabled by the fusion of adhoc networks; peer-to-peer computing; and media-rich mobile devices. Guided by an ethnographic study of spontaneous and opportunistic human behavior; a new concept; called the Bubble concept; is proposed that helps users navigate multimedia content made available in mobile ad-hoc networks. The concept is intended to guide the design of user interfaces that provide users with impulses that may trigger spontaneity and opportunism. We used the Bubble concept to design and implement a portable audio player application that provides music impulses to users. The application runs on WLAN-equipped iPAQs.
AXELSSON; F. AND ÖSTERGREN M. SoundPryer: Joint Music Listening on the Road. In Adjunct Proceedings of Ubicomp 2002; Göteborg; Sweeden; 2002.
BACH; E.; BLICHFELDT; M. F. AND WELTZIEN; Å. Spontane valg og meningsdannelse. (In Norwegian); Telenor R&D N39; 2003.
BASSOLI; A.; CULLINAN C.; MOORE; J. AND AGAMANOLIS; S. TunA: A Mobile Music Experience to Foster Local Interactions. Interactive Poster at Ubicomp 2003. Seattle; Washington; USA. 2003.
BENYON; D. A Functional Model of Interacting Systems; A Semiotic approach. In Connolly; J. H. and Edmonds; E.A . (eds.) CSCW and AI; Lawrence Erlbaum. 1993.
BENYON; D. Beyond Navigation as Metaphor. In PROCEEDINGS of 2nd EuroDL conference; Crete; 1998.
BRYAN; D. AND GERSHMAN; A. The Aquarium: A Novel User Interface Metaphor for Large; Online Stores. In Proc. 2nd Intl. Workshop on Web-Based Information Visualization (WebVis 2000). 2000.
DAHLBERG; P.; LJUNGBERG; F.; AND SANNEBLAD; J. Proxy Lady – Mobile Support for Opportunistic Communication. Scandinavian Journal of Information Systems; Vol. 14; pp. 3 – 17. 2002.
ESBJÖRNSSON; M.; JUHLIN; O. AND ÖSTERGREN; M. The Hocman Prototype: Fast Motor Bikers and Ad Hoc Networks. In Proc. of MUM 2002; Oulo; Finland. 2002.
ESPINOZA; F.; PERSSON; P.; SANDIN; A.; NYSTRÖM; H.; CACCIATORE; E.; AND BYLUND; M. GeoNotes: Social and Navigational Aspects of Location-Based Information Systems. In Proc. Ubicomp 2001; Atlanta; Ga.; USA. 2001.
FMOD: http://fmod.org/
FORSBERG; M.; HÖÖK; K. AND SVENSSON; M. Design Principles for Social Navigation Tools. In Proc. UI4All; Stockholm; Sweden. 1998. GapiDraw: http://www.gapidraw.com/
GOFFMAN; E. The presentation of self in everyday life. Penguin Press; London. 1971.
HÖÖK; K. AND DAHLBÄCK; N. Designing Navigational Aids for Individuals. Position paper presented at the CHI’97 Workshop on Navigation in Electronic Worlds; Atlanta; GA; 1997. Microsoft Three Degrees: http://www.threedegrees.com/
MUNRO; A.J.; HÖÖK; K. AND BENYON; D.R. Social Navigation of Information Space. Springer; London. 1999. OpenTrek: http://www.opentrek.com/
ORAM; A.; editor. Peer-to-Peer: Harnessing the Power of Disruptive Technologies. O’Reilly Press. 2001.
PELTO; P. AND PELTO; G. Anthropological research: The structure of inquiry. Cambridge University Press; Cambridge. 1978.
PERKINS; C. Ad Hoc Networking. Addison Wesley Professional. 2000.